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Boogieman Buddies is a group of friends hunting for fun RPG systems that aren’t D&D or Pathfinder. This podcast features campaigns both long and short (although the short ones are often longer than intended), with genres as diverse as monster hunting, superheroes, and mech combat. When you need a break from high fantasy, you can get a new BB update every Friday, 12 P.M. Eastern / 9 A.M. Pacific. Currently Playing - FATE Core, Lancer
Year of Harmony 1014, on the planet Delphi, orbiting the star Pytho. An isolationist planet gripped in the tyranny of the Hymleader. A main continent luxuriating on the fruits of the labors of the others while they suffer. On top of it all, elite Lancer pilots called the Harmonic Choir and a secret police force known as the Sub-Harmonic Choir ensure that the rule is unchallenged. It's up to five unlikely heroes to put an end to it: A noble with a death wish, a disgraced game show host, a conscripted soldier, a teenager, and a secretary turned science experiment.
GAME SYSTEM: Lancer
- Mission 0 - Lancer Orientation
- Mission 1-1: Lancer Reorientation
- Mission 1-2: Liaison with Locals
- Mission 1-3: Celebrate Initial Successes
- Mission 1-4: Uncover Hidden Information
- Mission 1-5: Manipulate Opposition Forces
- Mission 1-6: Assassinate the General
- Mission 2-1: Reclaim Materiel
- Mission 2-2: Contact the Underground
- Mission 2-3: Reconnect with Family
- Mission 2-4: Fake a Hostage Crisis
- Mission 2-5: Interrogate Prisoners
- Mission 2-6: Destroy Hostile Base
- Mission 2-7: Crush the Remaining Mudkickers
- Mission 3-1 - Acknowledge the Climate Crisis
- Mission 3-2 - Infiltrate the Plantation
- Mission 3-3 - Sway the Locals
- Mission 3-4 - Foil the Worker Riot
- Mission 3-5 - Reconnoiter With the Locals
- Mission 3-6 - Distract the Leadership
- Mission 3-7 - Duel the Agrotissa
- Intermission - Lasers and Feelings
- Mission 4-1 - Remember to Scan for Viruses
- Mission 4-2 - Liaise With Warlord
- Mission 4-3 - Assassinate the Pirate Queen
- Mission 4-4 - Defeat the Mechanic
- Mission 4-5 - Recap and Exposit
- Mission 4-6 - Breach the Cordon
- Mission 4-7 - Kidnap the Scion
- Mission 5-1 - Plan a Breakout
- Mission 5-2 - Interview Prisoners
- Mission 5-3 - Effect a Prison Break
- Mission 5-4 - Blind the Panopticon
- Mission 5-5 - Protect the Prisoners
- Mission 5-6 - Enter Omega
- Mission 5-7 - Open a Dialog
- Mission 6-1 - Stay at Home, Children
- Mission 6-2 - Go to Your Rooms
- Mission 6-3 - Put Your Toys Away
- Mission 6-4 - You May Not Call Your Friends
- Mission 6-5 - Don't Interrupt Mommy
- Mission 6-6 - Listen While Mommy Is Speaking
- Mission 6-7 - Behave, Children
- Mission 7-1 - Decompress and Refocus
- Mission 7-2 - Enjoy the Amusement Park
- Mission 7-3 - Secure the VIP List
- Mission 7-4 - Impress the Nobles
- Mission 7-5 - Everything, Everywhere, All at Once
- Mission 7-6 - Adventure into Adultland
- Mission 7-7 - Uncover Adultland's Secrets
- Mission 7-8 - Acquire the Blackmail
- Mission 8-1 - Prepare for Treble
- Mission 8-2 - Expect the Unexpected
- Mission 8-3 - Clear the Path
- Mission 8-4 - Play Along with Locals
- Mission 8-5 - Play the Game
- Mission 8-6 - Complete Your Objectives
- Mission 8-7 - Cripple the Enemy Air Force
- Mission 9-1 - Prepare Against Propaganda
- Mission 9-2 - Assassinate Count Ferrow
- Mission 9-3 - Assassinate Count Taylor
- Mission 9-4 - Avoid Unnecessary Conflicts... Please?
- Mission 9-5 - Complete the Reconnaissance
- Mission 9-6 - Dismantle Gogia's Central Command