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Boogieman Buddies is a group of friends hunting for fun RPG systems that aren’t D&D or Pathfinder. This podcast features campaigns both long and short (although the short ones are often longer than intended), with genres as diverse as monster hunting, superheroes, and mech combat. When you need a break from high fantasy, you can get a new BB update every Friday, 12 P.M. Eastern / 9 A.M. Pacific. Currently Playing - FATE Core, Lancer
A prequel campaign to the Telltale Hunt set in a 2012 Los Angeles, join Edwin Steiner and the Harrison siblings as they hunt monsters and generally be high-functioning dysfunctional adults.
GAME SYSTEM: Monster of the Week
- Session 0 - Campaign Introductions
- Session 1 - Inauspicious Starts
- Session 2 - Sewer Scrap
- Session 3 - Field Trips
- Session 4 - Too Much Owl City
- Session 5 - Bug Hunt
- Session 6 - Faces, New and Old
- Session 7 - Unrefined Refinery
- Session 8 - Setup for a Spectre
- Session 9 - Mad Mad Madness
- Session 10 - Not Quite Relaxation
- Session 11 - Childless Millennials
- Session 12 - ____ of My Life
- Session 13 - Clockstopper
- Session 14 - The Making Of
- Session 15 - Toblerowned
- Session 16 - Toblerowners
- Session 17 - Anxiety and Affection
- Session 18 - Minor Assistance
- Session 19 - Poultry Prepwork
- Session 20 - Cockfight (HEH)
- Session 21 - Nonzero Velocities
- Session 22 - Unsettling Sounds in Dark Forests
- Session 23 - C A N Y O U H E A R M E
- Session 24 - Y O U M U S T L I S T E N
- Session 25 - Varying Intentionalities
- Session 26 - Nox Walpurgis, Initium
- Session 27 - Nox Walpurgis, Medium
- Session 28 - Nox Walpurgis, Iungo
- Session 29 - Nox Walpurgis, Terminus
- Session 30 - Piles of Beans, All Over the Floor
- Session 31 - Concrete Knoll
- Session 32 - Bounty Hunter's Bodybag
- Session 33 - All My Friends Are Weirdos
- Session 34 - Your Worst Nightmare(s)
- Session 35 - Various Emotions, Variably Charged
- Session 36 - All the Pwetty Aminals
- Session 37 - Close Calls in Cat Combat
- Session 38 - Our Lives Are (Not) Our Own
- Session 39 - Dead Men Walking
- Session 40 - Don't Look Death In the Eye
- Session 41 - Catching Sight of the Edge
- Session 42 - A Wretched Hive of Scum and Villainy
- Session 43 - Nickelodeon's Gonna Sue
- Session 44 - The California Conglomerate
- Session 45 - It's Actually an Oncoming Train
- Session 46 - A Dissertation on Best Practices for Charging One's Crystals
- Session 47 - Running in the '10's
- Session 48 - Bizarrely Productive Conversations
- Session 49 - Bieople
- Session 50 - Firebugs
- Session 51 - Investigation and Initiation
- Session 52 - Small Towns, Large Crowds
- Session 53 - Welcome to the Gunshow
- Session 54 - Unexpected Sources of Information
- Session 55 - A Black Bargain
- Session 56 - A Bleak Battle
- Session 57 - A Bombastic Breakout
- Session 58 - A Beautiful Bond
- Session 59 - C-Sides
- Session 60 - Admonishments from an Unwelcome Savior
- Session 61 - Tied Up in Knots, Loose Ends
- Session 62 - It Was Imagined By Us
- Session 63 - It Was Created By Chance
- Session 64 - It Was Repulsed By Determination
- Session 65 - It Was Slain By Furious Determination
- Session 66 - No One Comes Away Clean
- Session 67 - Fake Problems for Real People
- Session 68 - Imposter Syndrome
- Session 69 - Omnichromatic, Overly Chaotic
- Session 70 - Bartering Lives, With and For
- Session 71 - Long Dead Problems
- Session 72 - The Going Rate for Pest Control
- Session 73 - No Prophylactic, No Restraint
- Session 74 - Break-in, Break-out, Brainstorm, Bummer
- Session 75 - A Massacre in Paradise
- Session 76 - Packed Like Sardines
- Session 77 - Like Stone, Unlike Stone
- Session 78 - What Lurks Below is Meant for Below
- Session 79 - We Break, and Break, and Break
- Session 80 - Hoobajoob
- Session 81 - The Appropriate Response to a Travesty
- Session 82 - Disastrously Underestimated
- Session 83 - Master Pieces
- Session 84 - Ruminations on Identities
- Session 85 - Revisiting That Light
- Session 86 - Fire and Mystery and Aching and Blood
- Session 87 - You (Almost) Get What You Need
- Session 88 - Destiny's Fulcrum
- Session 89 - The Smell of Wet Smoke
- Session 90 - The Blank Key's First Notch
- Session 91 - Tearlessness Betwixt Barbed Contracts
- Session 92 - Depression, Bargaining, and Other Associated Stages
- Session 93 - Five Reunions and a Parting
- Session 94 - Bloody, Bountiful Burns
- Session 95 - Lay Best Plans Before You Jump
- Session 96 - Choose Your Own Adventure
- Session 97 - Radical Reorientation
- Session 98 - Communal Integration
- Session 99 - Illusion, Expression, and Loops Like Waves
- Session 100 - Koutekishu
- Session 101 - Building Up the Place
- Session 102 - Season's Change
- Session 103 - Wind Back the Clock Pt. 1
- Session 104 - Wind Back the Clock Pt. 2
- Session 105 - Wind Back the Clock Pt. 3
- Session 106 - Wind Back the Clock Pt. 4
- Session 107 - Wind Back the Clock Pt. 5 (Minutes to Midnight)
- Session 108 - Stop the Clock
- Session 109 - The Gap Year
- Session 110 - Epilogue
Version: 20241125